General
Something
Physical
Strength: Your character's raw and brute power.
• Poor: Lift/Carry 40 lbs (about 20 kgs).
•• Average: 100 lbs (close to 50 kgs).
••• Good: 250 lbs (a little over 100 kgs).
•••• Exceptional: 400 lbs (close to 200 kgs).
••••• Outstanding: 650 lbs (nearly 300 kgs)
Specialties: Never Lets Go, Powerful Arms, Reserves of Strength, Vicious
Source(s): V20 Pg 96-7
Dexterity: Your character's general physical prowess. Speed, agility, overall quickness
• Poor: Clumsy
•• Average: Okay enough
••• Good: Athletic potential
•••• Exceptional: Could be an acrobat
••••• Outstanding: Almost superhuman
Specialties: Precise, Swift, Feline Grace, Lightning Reflexes
Source(s): V20 pg 97
Stamina: Health, toughness, resilience. How long you can exert yourself and how much punishment you can withstand.
• Poor: Fragile
•• Average: Moderately healthy
••• Good: Good shape
•••• Exceptional: Can run (and win?) a Marathon!
••••• Outstanding: Herculean constitution
Specialties: Tireless, Determined, Tough as Nails, Vigorous
Source(s): V20 pg 97
Social
Charisma: Entice/please others through your personality
• Poor: Kinda sketchy
•• Average: Generally likeable
••• Good: Implicit trust in you
•••• Exceptional: Personal magnetism
••••• Outstanding: Can lead entire cultures
Specialties: Graceful, Smooth Talker, Forceful, Urbane, Witty, Eloquent, Hustler
Source(s): V20 pg 97
Manipulation:
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Appearance:
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Mental
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Intelligence:
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Wits:
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