Totems: Difference between revisions
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<b> Source: </b>Book of the Wyrm for Werewolf 20th Pg 126.<br> | <b> Source: </b>Book of the Wyrm for Werewolf 20th Pg 126.<br> | ||
<h3>Totem</h3> | |||
<b> Background Cost:</b><br> | |||
<b> Traits: </b><br> | |||
<b> Bans:</b><br> | |||
<b> History:</b><br> | |||
<b> Holdings:</b><br> | |||
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</tab> | |||
<tab name="Cunning"> | <tab name="Cunning"> | ||
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<b> History:</b><br> | <b> History:</b><br> | ||
<b> Holdings:</b><br> | <b> Holdings:</b><br> | ||
<b> Source:</b | <b> Source:</b W20: Werewolf: The Apocalypse 20th Anniversary Edition, p. 376-377><br> | ||
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Totems of Respect are always Gaian aligned. | Totems of Respect are always Gaian aligned. | ||
<h3>Stourbridge Lion</h3> | <h3>Stourbridge Lion</h3> | ||
<b> Background Cost:</b> | <b> Background Cost:</b><br> | ||
<b> Traits: </b> | <b> Traits: </b><br> | ||
<b> Bans:</b><br> | |||
<b> Bans:</b> | |||
<b> History:</b><br> | <b> History:</b><br> | ||
<b> Holdings:</b><br> | <b> Holdings:</b><br> | ||
<b> Source:</b> | <b> Source:</b><br> | ||
<h3>Volcano</h3> | <h3>Volcano</h3> | ||
<b> Background Cost:</b> | <b> Background Cost:</b><br> | ||
<b> Traits: </b> | <b> Traits: </b><br> | ||
<b> Bans:</b> | <b> Bans:</b><br> | ||
<b> History:</b><br> | <b> History:</b><br> | ||
<b> Holdings:</b><br> | <b> Holdings:</b><br> | ||
<b> Source:</b> | <b> Source:</b><br> | ||
<h3>Mammoth</h3> | <h3>Mammoth</h3> | ||
<b> Background Cost:</b> | <b> Background Cost:</b><br> | ||
<b> Traits: </b> | <b> Traits: </b><br> | ||
<b> Bans:</b> | <b> Bans:</b><br> | ||
<b> History:</b><br> | <b> History:</b><br> | ||
<b> Holdings:</b><br> | <b> Holdings:</b><br> | ||
<b> Source:</b> | <b> Source:</b><br> | ||
<h3>American Dream</h3> | <h3>American Dream</h3> | ||
<b> Background Cost:</b> | <b> Background Cost:</b><br> | ||
<b> Traits: </b> | <b> Traits: </b><br> | ||
<b> Bans:</b><br> | |||
<b> Bans:</b> | |||
<b> History:</b><br> | <b> History:</b><br> | ||
<b> Holdings:</b><br> | <b> Holdings:</b><br> | ||
<b> Source:</b> | <b> Source:</b><br> | ||
<h3>Wild Turkey</h3> | <h3>Wild Turkey</h3> | ||
<b> Background Cost:</b> | <b> Background Cost:</b><br> | ||
<b> Traits: </b> | <b> Traits: </b><br> | ||
<b> Bans:</b> | <b> Bans:</b><br> | ||
<b> History:</b><br> | <b> History:</b><br> | ||
<b> Holdings:</b><br> | <b> Holdings:</b><br> | ||
<b> Source:</b> | <b> Source:</b><br> | ||
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<tab name="Strength"> | <tab name="Strength"> | ||
Totems of Strength are Wyrm-aligned (with one questionable exception). Most consist of fallen Gaian spirits that were turned or sold themselves to the Wyrm. | Totems of Strength are Wyrm-aligned (with one questionable exception). Most consist of fallen Gaian spirits that were turned or sold themselves to the Wyrm. | ||
<h3>Totem</h3> | |||
<b> Background Cost:</b><br> | |||
<b> Traits: </b><br> | |||
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</tab> | </tab> | ||
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Totems of War are Gaian aligned. | Totems of War are Gaian aligned. | ||
<h3>Clashing Boom Boom</h3> | <h3>Clashing Boom Boom</h3> | ||
<b> Background Cost:</b> | <b> Background Cost:</b><br> | ||
<b> Traits: </b> | <b> Traits: </b><br> | ||
<b> Bans:</b> | <b> Bans:</b><br> | ||
<b> History:</b><br> | <b> History:</b><br> | ||
<b> Holdings:</b><br> | <b> Holdings:</b><br> | ||
<b> Source:</b> | <b> Source:</b><br> | ||
<h3>Typhon</h3> | <h3>Typhon</h3> | ||
<b> Background Cost:</b> | <b> Background Cost:</b><br> | ||
<b> Traits: </b><br> | <b> Traits: </b><br> | ||
<b> Bans:</b><br> | <b> Bans:</b><br> |
Revision as of 06:58, 30 July 2024
Corruption
Totems of Corruption are always Wyrm-aligned.
The Dark Fungus
Background Cost: 3
Traits: The Dark Fungus’s bastards gain one extra dot of Enigmas and Occult. Pack Traits: When under the influence of psychoactive fungi, this totem’s Bastards have access to the Gift: Pulse of the Invisible.
Bans: Bastards must tend growing mushrooms wherever they find them.
History: The Dark Fungus is believed to be an aspect of one of those great and primal spirits discarded from Gaia’s order in the time before history, a heaving and blasphemous thing boiling deep beneath the surface of the Earth.
Holdings:
Source: Book of the Wyrm for Werewolf 20th Pg 126.
Totem
Background Cost:
Traits:
Bans:
History:
Holdings:
Source:
Totems of Cunning can be Gaian or Wyrm-aligned.
Crow
Background Cost:
Traits:
Bans:
History:Crow's history in San Diego is storied and plentiful. It started when a Child of Crow, 'Adelante-al-Mar', first braved the Pacific Sea to arrive to San Diego, bringing in a contingent of Shadow Lords with him. After joining in battle and fighting Uktena and Wyrm forces alike, he established a permanent foothold in the territory that would become San Diego.
Traditionally, to be picked by Crow in San Diego is to receive an unusual and great honor. Crow has been the patron to packs of many Tribes. From the Shadow Lords to the most recent Glass Walker Dies Ultimae pack, 'the Ghosts of Yesteryear', Crow has always had a place of honor in the Sept.
Holdings:
Source:
Roadrunner
Background Cost: 3
Traits: Roadrunner grants her followers an additional dot in Intelligence. In addition, she gives her children Enigmas 1 or an additional dot in that Knowledge if already possessed.
Bans: She forbids her children to hunt roadrunners. She also asks her followers to protect desert habitats.
History:
Holdings:
Source: WTA: Tribebook: Uktena, p. 80
Machine Messiah
Background Cost: 4
Traits: The Machine Messiah grants the Gift: Control Simple Machine to its children. Each pack member also receives a two bonus die to any extended or resisted Intelligence roll.
Bans: Children of the Messiah must do everything they can to advance the coming of the machine intelligence "singularity." They must also work to prevent human mages and the Wyrm from controlling machine intelligence.
History:
Holdings:
Source: WTA: Book of the City, p. 124
Cuckoo
Background Cost: 6
Traits: Individual - Cuckoo’s children subtract two from any awards of temporary Honor Renown.
Pack - Cuckoo’s packs gain a dot of Manipulation and two dots of Subterfuge. One pack member at a time can use the ability to be overlooked: roll Manipulation + Subterfuge (difficulty 6, or higher if the Garou doesn’t look like he should be there). Anyone who notices her must make a Perception + Alertness roll and score more successes than the Garou to realize that the werewolf isn’t supposed to be there. Guards assume that the werewolf has clearance, and ranking officers don’t think twice about the tech in the corner. If the character does anything to draw attention to himself, the player rolls again with a +2 difficulty penalty or loses the benefits of this effect.
Bans: Cuckoo’s children must never pass up an opportunity to improve their pack’s situation at the expense of others.
History:
Holdings:
Source:
Raccoon
Background Cost:5
Traits: Individual Traits: Each member of Raccoon’s packs gain an extra die of Brawl during any claw or swipe attack. Pack Traits: Raccoon teaches his children +2 Stealth and +3 Survival.
Bans:Raccoon asks his children to leave small, shiny objects in the forest (or in city alleys) for him to find.
History:
Holdings:
Source:WTA: Werewolf Players Guide Second Edition, p. 123
Termite
Background Cost:6
Traits: Packs of Termite get +3 dice on any roll when acting to benefit the group before themselves. They may each, as well, purchase any Gift that involves chemical weaponry (Visceral Agony, Odious Aroma, Resist Toxin, etc...) for -1 experience points. They eat also receive the Bone Gnawer Gift: Cooking, with the difference that they may simply eat anything wood or paper-based and be nourished. (Many other Garou find this disgusting.)
Bans:She demands that her kin be spared and that their proper role as eaters of dead trees and dead wood be respected. They are not pests, but nature's recyclers.
History:
Holdings:
Source:WTA. Book of the City, p. 124.
Whippoorwhill
Background Cost: 6
Traits: Whippoorwill’s bastards gain the ability to imitate perfectly any birdcall, as well as one extra die on all Empathy rolls to spot individuals who are questioning their ideals. Pack Traits: Whippoorwill grants two dots of Perception, but only at night and in dark environments.
Bans: Whippoorwill forbids its bastards to harm any bird, and demands a moot held in its honor twice a year.
History: This totem fell to the ways of the Wyrm in the dawn-days of the world, when it discovered that its cry attracted the drifting souls of the dead, and that lost souls made for a fine feast. This totem’s great strength is finding those who have lost their way, especially those who have lost sight of the reason to keep fighting for Gaia.
Restrictions BSD only.
Holdings:
Source: Book of the Wyrm for Werewolf 20th Pg 125.
Totems of Respect are always Gaian aligned.
Stourbridge Lion
Background Cost:
Traits:
Bans:
History:
Holdings:
Source:
Volcano
Background Cost:
Traits:
Bans:
History:
Holdings:
Source:
Mammoth
Background Cost:
Traits:
Bans:
History:
Holdings:
Source:
American Dream
Background Cost:
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Bans:
History:
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Source:
Wild Turkey
Background Cost:
Traits:
Bans:
History:
Holdings:
Source:
Totems of Strength are Wyrm-aligned (with one questionable exception). Most consist of fallen Gaian spirits that were turned or sold themselves to the Wyrm.
Totem
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Source:
Totems of War are Gaian aligned.
Clashing Boom Boom
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History:
Holdings:
Source:
Typhon
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O' Mighty Dolla
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History:
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Earthquake
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History:
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Shark
Background Cost:
Traits:
Bans:
History:
Restrictions Rokea only.
Holdings:
Source:
The People
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History:
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Source:
Buzzard
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Totems of Wisdom are Gaian aligned.
Raven
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Twister
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Dolphin
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Totems that aspects are unknown.
Crab
Background Cost:
Traits:
Bans:
History:
Restrictions Rokea only.
Holdings:
Source:
Manta Ray
Background Cost:
Traits:
Bans:
History:
Restrictions Rokea only.
Holdings:
Source:
Moray
Background Cost:
Traits:
Bans:
History:
Restrictions Rokea only.
Holdings:
Source: