Bygone Powers: Difference between revisions
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<tabs> | <tabs> | ||
<tab name="Acute | <tab name="Acute Senses (Bygone)"> | ||
< | <h2>Acute Senses</h2> | ||
< | |||
<br> | <p>Enhanced perception abilities, specific to the creature's nature. These abilities allow the creature to detect things that ordinary senses might miss, providing a significant advantage in various situations.</p> | ||
<h3>Cost</h3> | |||
<p>1-3 points</p> | |||
<h3>Effects</h3> | |||
<p><strong>Level 1:</strong> Slightly enhanced senses (e.g., slightly better hearing or sight).<br> | |||
<strong>Level 2:</strong> Moderately enhanced senses (e.g., the ability to hear whispers from a distance).<br> | |||
<strong>Level 3:</strong> Highly enhanced senses (e.g., the ability to see in near darkness or hear a conversation through walls).</p> | |||
<br>'''Source(s):''' The Bygone Bestiary p. 111<br> | <br>'''Source(s):''' The Bygone Bestiary p. 111<br> | ||
</tab> | </tab> | ||
Line 16: | Line 24: | ||
</tab> | </tab> | ||
<tab name="Armor"> | <tab name="Armor"> | ||
< | <h2>Armor</h2> | ||
< | |||
< | <p>Natural protective layers that provide defense against attacks. This can include thick fur, scales, or other forms of natural armor that reduce damage taken from various sources.</p> | ||
< | |||
< | <h3>Cost</h3> | ||
<p>1-4 points</p> | |||
<h3>Effects</h3> | |||
<p><strong>Level 1:</strong> Light natural armor (e.g., thick skin that reduces damage by 1 point).<br> | |||
<strong>Level 2:</strong> Moderate natural armor (e.g., scales that reduce damage by 2 points).<br> | |||
<strong>Level 3:</strong> Heavy natural armor (e.g., chitinous plates that reduce damage by 3 points).<br> | |||
<strong>Level 4:</strong> Extreme natural armor (e.g., dragon scales that reduce damage by 4 points).</p> | |||
<br>'''Source(s):''' The Bygone Bestiary p. 111<br> | <br>'''Source(s):''' The Bygone Bestiary p. 111<br> | ||
</tab> | </tab> | ||
Line 38: | Line 54: | ||
</tab> | </tab> | ||
<tab name="Bond Sharing"> | <tab name="Bond Sharing"> | ||
< | <h2>Bond-Sharing</h2> | ||
< | |||
< | <p>The ability to share emotional or physical states with another being, typically a bonded companion. This power allows the creature to form a deep connection, sharing pain, joy, and other sensations.</p> | ||
<h3>Cost</h3> | |||
<p>4-6 points</p> | |||
<h3>Effects</h3> | |||
<p><strong>Level 1:</strong> Basic emotional sharing (e.g., sensing the companion's emotions).<br> | |||
<strong>Level 2:</strong> Enhanced emotional sharing (e.g., sharing emotional states directly).<br> | |||
<strong>Level 3:</strong> Physical sharing (e.g., sharing physical sensations, including pain and pleasure).</p> | |||
<br>'''Source(s):''' The Bygone Bestiary p. 111<br> | <br>'''Source(s):''' The Bygone Bestiary p. 111<br> | ||
</tab> | </tab> | ||
Line 62: | Line 86: | ||
</tab> | </tab> | ||
<tab name=" Claws (Bygone)"> | <tab name=" Claws (Bygone)"> | ||
< | <h2>Claws, Fangs, or Horns</h2> | ||
< | |||
< | <p>Natural weapons that can be used in combat. These include claws, fangs, and horns, each providing a different form of attack.</p> | ||
< | |||
<h3>Cost</h3> | |||
<p>3/5/7 points</p> | |||
<h3>Effects</h3> | |||
<p><strong>Level 1:</strong> Basic natural weapons (e.g., small claws or fangs).<br> | |||
<strong>Level 2:</strong> Enhanced natural weapons (e.g., large claws or fangs that deal more damage).<br> | |||
<strong>Level 3:</strong> Superior natural weapons (e.g., massive claws or fangs that deal significant damage).</p> | |||
<br>'''Source(s):''' The Bygone Bestiary p. 111<br> | <br>'''Source(s):''' The Bygone Bestiary p. 111<br> | ||
</tab> | </tab> | ||
<tab name="Fangs (Bygone)"> | <tab name="Fangs (Bygone)"> | ||
< | <h2>Claws, Fangs, or Horns</h2> | ||
< | |||
< | <p>Natural weapons that can be used in combat. These include claws, fangs, and horns, each providing a different form of attack.</p> | ||
< | |||
<h3>Cost</h3> | |||
<p>3/5/7 points</p> | |||
<h3>Effects</h3> | |||
<p><strong>Level 1:</strong> Basic natural weapons (e.g., small claws or fangs).<br> | |||
<strong>Level 2:</strong> Enhanced natural weapons (e.g., large claws or fangs that deal more damage).<br> | |||
<strong>Level 3:</strong> Superior natural weapons (e.g., massive claws or fangs that deal significant damage).</p> | |||
<br>'''Source(s):''' The Bygone Bestiary p. 111<br> | <br>'''Source(s):''' The Bygone Bestiary p. 111<br> | ||
</tab> | </tab> | ||
<tab name="Horn (Bygone)"> | <tab name="Horn (Bygone)"> | ||
< | <h2>Claws, Fangs, or Horns</h2> | ||
< | |||
< | <p>Natural weapons that can be used in combat. These include claws, fangs, and horns, each providing a different form of attack.</p> | ||
< | |||
<h3>Cost</h3> | |||
<p>3/5/7 points</p> | |||
<h3>Effects</h3> | |||
<p><strong>Level 1:</strong> Basic natural weapons (e.g., small claws or fangs).<br> | |||
<strong>Level 2:</strong> Enhanced natural weapons (e.g., large claws or fangs that deal more damage).<br> | |||
<strong>Level 3:</strong> Superior natural weapons (e.g., massive claws or fangs that deal significant damage).</p> | |||
<br>'''Source(s):''' The Bygone Bestiary p. 111<br> | <br>'''Source(s):''' The Bygone Bestiary p. 111<br> | ||
</tab> | </tab> | ||
Line 105: | Line 150: | ||
</tab> | </tab> | ||
<tab name="Elemental Touch"> | <tab name="Elemental Touch"> | ||
< | <h2>Elemental Touch</h2> | ||
< | |||
< | <p>A deep connection with a specific element, allowing the creature to sense, control, or manifest it. This power provides various abilities depending on the level of the connection.</p> | ||
< | |||
< | <h3>Cost</h3> | ||
< | <p>3/5/7/10/15 points</p> | ||
<h3>Effects</h3> | |||
<p><strong>Level 1 (3 points):</strong> Sense large quantities of the element within a half-mile.<br> | |||
<strong>Level 2 (5 points):</strong> Sniff out concentrations of the element.<br> | |||
<strong>Level 3 (7 points):</strong> Small control over the element (e.g., making fire flicker).<br> | |||
<strong>Level 4 (10 points):</strong> Bring a small amount of the element into being.<br> | |||
<strong>Level 5 (15 points):</strong> Shift large amounts of the element in unusual ways (e.g., creating small earthquakes).</p> | |||
<br>'''Source(s):''' The Bygone Bestiary p. 111<br> | <br>'''Source(s):''' The Bygone Bestiary p. 111<br> | ||
</tab> | </tab> | ||
Line 156: | Line 208: | ||
</tab> | </tab> | ||
<tab name="Healing Lick"> | <tab name="Healing Lick"> | ||
< | <h2>Healing Lick</h2> | ||
< | |||
< | <p>The ability to heal wounds by licking them, similar to the healing capabilities of certain mythic creatures. This power can be used to heal both the creature itself and others.</p> | ||
<h3>Cost</h3> | |||
<p>6 points</p> | |||
<h3>Effects</h3> | |||
<p>The creature can heal wounds by licking them, providing rapid recovery from injuries.</p> | |||
<br>'''Source(s):''' The Bygone Bestiary p. 114<br> | <br>'''Source(s):''' The Bygone Bestiary p. 114<br> | ||
</tab> | </tab> |
Revision as of 08:16, 4 August 2024
Powers
Acute Senses
Enhanced perception abilities, specific to the creature's nature. These abilities allow the creature to detect things that ordinary senses might miss, providing a significant advantage in various situations.
Cost
1-3 points
Effects
Level 1: Slightly enhanced senses (e.g., slightly better hearing or sight).
Level 2: Moderately enhanced senses (e.g., the ability to hear whispers from a distance).
Level 3: Highly enhanced senses (e.g., the ability to see in near darkness or hear a conversation through walls).
Source(s): The Bygone Bestiary p. 111
Description: Your character's raw and brute power..
•• Average: 100 lbs (close to 50 kgs).
•••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s):Gods and Monsters p. 201
Armor
Natural protective layers that provide defense against attacks. This can include thick fur, scales, or other forms of natural armor that reduce damage taken from various sources.
Cost
1-4 points
Effects
Level 1: Light natural armor (e.g., thick skin that reduces damage by 1 point).
Level 2: Moderate natural armor (e.g., scales that reduce damage by 2 points).
Level 3: Heavy natural armor (e.g., chitinous plates that reduce damage by 3 points).
Level 4: Extreme natural armor (e.g., dragon scales that reduce damage by 4 points).
Source(s): The Bygone Bestiary p. 111
Description: Your character's raw and brute power.
• Poor: Lift/Carry 40 lbs (about 20 kgs).
•• Average: 100 lbs (close to 50 kgs).
••• Good: 250 lbs (a little over 100 kgs).
•••• Exceptional: 400 lbs (close to 200 kgs).
Source(s):Gods and Monsters p. 202
Description: Your character's raw and brute power.
• Poor: Lift/Carry 40 lbs (about 20 kgs).
••• Good: 250 lbs (a little over 100 kgs).
Source(s): The Bygone Bestiary p. 111
Bond-Sharing
The ability to share emotional or physical states with another being, typically a bonded companion. This power allows the creature to form a deep connection, sharing pain, joy, and other sensations.
Cost
4-6 points
Effects
Level 1: Basic emotional sharing (e.g., sensing the companion's emotions).
Level 2: Enhanced emotional sharing (e.g., sharing emotional states directly).
Level 3: Physical sharing (e.g., sharing physical sensations, including pain and pleasure).
Source(s): The Bygone Bestiary p. 111
Description:: Your character's raw and brute power.
• Poor: Lift/Carry 40 lbs (about 20 kgs).
•• Average: 100 lbs (close to 50 kgs).
••• Good: 250 lbs (a little over 100 kgs).
•••• Exceptional: 400 lbs (close to 200 kgs).
••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s):Gods and Monsters p. 203
Description: Your character's raw and brute power.
• Poor: Lift/Carry 40 lbs (about 20 kgs).
•• Average: 100 lbs (close to 50 kgs).
••• Good: 250 lbs (a little over 100 kgs).
•••• Exceptional: 400 lbs (close to 200 kgs).
••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 111
Claws, Fangs, or Horns
Natural weapons that can be used in combat. These include claws, fangs, and horns, each providing a different form of attack.
Cost
3/5/7 points
Effects
Level 1: Basic natural weapons (e.g., small claws or fangs).
Level 2: Enhanced natural weapons (e.g., large claws or fangs that deal more damage).
Level 3: Superior natural weapons (e.g., massive claws or fangs that deal significant damage).
Source(s): The Bygone Bestiary p. 111
Claws, Fangs, or Horns
Natural weapons that can be used in combat. These include claws, fangs, and horns, each providing a different form of attack.
Cost
3/5/7 points
Effects
Level 1: Basic natural weapons (e.g., small claws or fangs).
Level 2: Enhanced natural weapons (e.g., large claws or fangs that deal more damage).
Level 3: Superior natural weapons (e.g., massive claws or fangs that deal significant damage).
Source(s): The Bygone Bestiary p. 111
Claws, Fangs, or Horns
Natural weapons that can be used in combat. These include claws, fangs, and horns, each providing a different form of attack.
Cost
3/5/7 points
Effects
Level 1: Basic natural weapons (e.g., small claws or fangs).
Level 2: Enhanced natural weapons (e.g., large claws or fangs that deal more damage).
Level 3: Superior natural weapons (e.g., massive claws or fangs that deal significant damage).
Source(s): The Bygone Bestiary p. 111
Description: Your character's raw and brute power.
•••• Exceptional: 400 lbs (close to 200 kgs).
••••• Outstanding: 650 lbs (nearly 300 kgs)
••••••• Good: 250 lbs (a little over 100 kgs).
Source(s): The Bygone Bestiary p. 111
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
Source(s): The Bygone Bestiary p. 118
Description: Your character's raw and brute power.
• Poor: Lift/Carry 40 lbs (about 20 kgs).
Source(s):Gods and Monsters p. 204
Description:' Your character's raw and brute power.
•• Average: 100 lbs (close to 50 kgs).
Source(s):Gods and Monsters p. 204br>
Elemental Touch
A deep connection with a specific element, allowing the creature to sense, control, or manifest it. This power provides various abilities depending on the level of the connection.
Cost
3/5/7/10/15 points
Effects
Level 1 (3 points): Sense large quantities of the element within a half-mile.
Level 2 (5 points): Sniff out concentrations of the element.
Level 3 (7 points): Small control over the element (e.g., making fire flicker).
Level 4 (10 points): Bring a small amount of the element into being.
Level 5 (15 points): Shift large amounts of the element in unusual ways (e.g., creating small earthquakes).
Source(s): The Bygone Bestiary p. 111
Description: Your character's raw and brute power.
Source(s): The Bygone Bestiary p. 113
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
Source(s): The Bygone Bestiary p. 113
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
Source(s): The Bygone Bestiary p. 113
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
••••• Exceptional: 400 lbs (close to 200 kgs).
••••••• Outstanding: 650 lbs (nearly 300 kgs)
••••••••• Outstanding: 650 lbs (nearly 300 kgs)
•••••••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 113
Description: Your character's raw and brute power.
•• Average: 100 lbs (close to 50 kgs).
••• Good: 250 lbs (a little over 100 kgs).
•••• Exceptional: 400 lbs (close to 200 kgs).
••••• Outstanding: 650 lbs (nearly 300 kgs)
•••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 114
Description: Your character's raw and brute power.
•• Average: 100 lbs (close to 50 kgs).
Source(s): The Bygone Bestiary p. 114
Description: Your character's raw and brute power.
Source(s): The Bygone Bestiary p. 114
Healing Lick
The ability to heal wounds by licking them, similar to the healing capabilities of certain mythic creatures. This power can be used to heal both the creature itself and others.
Cost
6 points
Effects
The creature can heal wounds by licking them, providing rapid recovery from injuries.
Source(s): The Bygone Bestiary p. 114
Description: Your character's raw and brute power.
•• Average: 100 lbs (close to 50 kgs).
Source(s): The Bygone Bestiary p. 114
Description: Your character's raw and brute power.
•• Average: 100 lbs (close to 50 kgs).
•••• Exceptional: 400 lbs (close to 200 kgs).
Source(s):Gods and Monsters p. 206
Description: Your character's raw and brute power.
• Poor: Lift/Carry 40 lbs (about 20 kgs).
Source(s): The Bygone Bestiary p. 114
Description: Your character's raw and brute power.
•• Average: 100 lbs (close to 50 kgs).
••••• Good: 250 lbs (a little over 100 kgs).
•••••••••• Exceptional: 400 lbs (close to 200 kgs).
••••••••••••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 114
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
Source(s): The Bygone Bestiary p. 115
Description: Your character's raw and brute power.
•••••••• Outstanding: 650 lbs (nearly 300 kgs)
•••••••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 115
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
Source(s): The Bygone Bestiary p. 115
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
•••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 116
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
Source(s): The Bygone Bestiary p. 116
Description: Your character's raw and brute power.
Source(s): The Bygone Bestiary p. 116
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
Source(s):Gods and Monsters p. 209
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
Source(s): The Bygone Bestiary p. 116
Description: Your character's raw and brute power.
Source(s): The Bygone Bestiary p. 116
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
Source(s):Gods and Monsters p. 210
Description: Your character's raw and brute power.
• Poor: Lift/Carry 40 lbs (about 20 kgs).
Source(s):Gods and Monsters p. 210
Description: Your character's raw and brute power.
•• Average: 100 lbs (close to 50 kgs).
•••• Exceptional: 400 lbs (close to 200 kgs).
•••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 116
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
••••• Exceptional: 400 lbs (close to 200 kgs).
•••••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 117
Description: Your character's raw and brute power.
••••• Exceptional: 400 lbs (close to 200 kgs).
••••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 117
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
••••• Outstanding: 650 lbs (nearly 300 kgs)
•••••••• Exceptional: 400 lbs (close to 200 kgs).
•••••••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 117
Description: Your character's raw and brute power.
••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s):Gods and Monsters p. 211
Description: Your character's raw and brute power.
•••••••• Outstanding: 650 lbs (nearly 300 kgs)
•••••••••• Exceptional: 400 lbs (close to 200 kgs).
••••••••••••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 119
Description:: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
Source(s): The Bygone Bestiary p. 119
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
••••• Outstanding: 650 lbs (nearly 300 kgs)
•••••••• Outstanding: 650 lbs (nearly 300 kgs)
••••••••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s):Gods and Monsters p. 212
Description: Your character's raw and brute power.
•• Average: 100 lbs (close to 50 kgs).
•••• Exceptional: 400 lbs (close to 200 kgs).
•••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s):Gods and Monsters p. 212
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
Source(s): The Bygone Bestiary p. 120
Description: Your character's raw and brute power.
•• Average: 100 lbs (close to 50 kgs).
Source(s): The Bygone Bestiary p. 120
Description: Your character's raw and brute power.
••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): Gods and Monsters p. 213
Source(s): The Bygone Bestiary p. 120
Description: Your character's raw and brute power.
•••• Exceptional: 400 lbs (close to 200 kgs).
Source(s): The Bygone Bestiary p. 120
Description: Your character's raw and brute power.
•• Average: 100 lbs (close to 50 kgs).
••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 120
Description: Your character's raw and brute power.
••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 120
Description: Your character's raw and brute power.
••• Good: 250 lbs (a little over 100 kgs).
••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s): The Bygone Bestiary p. 120
Description: Your character's raw and brute power.
••••••• Outstanding: 650 lbs (nearly 300 kgs)
Source(s):Changeling the Dreaming v29 p. 32